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MusicIsBliss

Age/Gender: 21, Male
Location: Whistler, BC
Job: Student

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Newgrounds Stats

Sign-Up Date:
2/20/06

Level: 16
Aura: Neutral

Rank: Town Watch
Blams: 61
Saves: 89
Rank #: 46,401

Whistle Status: Normal

Exp. Points: 2,510 / 2,840
Exp. Rank #: 11,498
Voting Pow.: 5.76 votes

BBS Posts: 25 (0.02 per day)
Flash Reviews: 90
Music Reviews: 174
Trophies: 0
Stickers: 0

All Flash Reviews

90 Reviews | 23 w/ Responses

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Score: 10
Back to the Cubeture 1

"Wow"

date: October 5, 2009

Funny game, interesting sort of humor.

The thing that impressed me the most was the song during the duels, and I cant find it anywhere on your guys pages or webpage which is sad, that is an awesome song.

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Score: 10
Spewer

"WOW, that game was amazing"

submission: Spewer
date: May 19, 2009

Great imitation of fluid physics, kinda killed my computer, but that was one of the most fun games I have ever played.

The best was when I tried Pascal's Law twice, before looking at the name of the level, then i stared at the button for a second and laughed.

Amazing job, you are a genius.

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Score: 0
Chrome Wars

"well"

submission: Chrome Wars
date: March 13, 2009

the stats are broken, and the game boring, and dumb.
your method is stupid
your game is stupid
your intelligence is... stupid.

missing of 30% of the time with +60 points on agility is retarted, and it made the game boring.
all the game was was missing, hitting 1/15 times, despite the % stat stated, and then the bot healing afterward

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Score: 10
Weebl and Bob : Gooshine

"haha wow"

date: March 10, 2009

to be honest, your WaB videos have gotten kinda, well, dumb, but that song at the end was fucking awesome!

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Score: 4
Monkeymetric

"well"

submission: Monkeymetric
date: March 4, 2009

the game involves rotating your head 45 degrees, pressing random switches, hoping they are the right one, and waiting for little computer controlled guys to press a button or get out of your way.

nice engine, but shitty gameplay

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Score: 8
Mouse.

"well"

submission: Mouse.
date: July 22, 2008

just thought i would let you know there are 2 ways to prevent cheating, kinda just made them up on the spot so i dont know how well they would work out

1. record the distance between where the mouse is, and where the mouse was last frame:
var speed = Math.sqrt(thex,they);
if(speed>MAXSPEED){
cheat = true;
}
var thex = _root._xmouse;
var they = _root._ymouse
of course on load thex and they are 0, and you have to determine a maximum acceleration that someone could achieve with their mouse without hitting a wall
(shit, no clue if you guys understand that, engineering student talking here)

2. much easier

have invisible checkpoints along the correct path that are pretty big, but need to be hit in order for you to be able to win, wow, why did I bother saying the first idea...

July 22, 2008

Author's Response:

Thanks, your 1st way seems to be in a weird language i dont understand. But i might try it some time. If i were to do a second game i will definitely use the invisible checkpoints. Thanks for your help.

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Score: 10
TimeBomb90second

"holy crap"

submission: TimeBomb90second
date: June 1, 2008

what was that intro dnb audio sample from, it was amazing!

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Score: 10
Madness: Deus Ex Machina

"...wow"

date: May 3, 2008

it was like i was watching someone play a sega genesis game remake, or something, with the oldschool style, but the good quality graphics

I dont know if you want to bother, but i think that could make a pretty sweet game, something like that wouldnt even take much programming...

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Score: 10
Tankmen Infinity

"haha wow"

submission: Tankmen Infinity
date: April 30, 2008

i wasnt expecting it to br THAT long, that was pretty awesome, you had some really good angles and animations in that, i was thuroughly impressed.
was that one guy supposed to be drinking beer or piss?
and i liked the epic shape tweens on steve's mouth when his balls were cut.
and the other tankgirl picture you drew for the second magazine.

did i hear a bit of weezer in there? for shame

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Score: 9
xXDarnells TimeXx

"awww"

submission: xXDarnells TimeXx
date: April 30, 2008

the song cut out right before the chorus, thats my favourite part of that song

anyway, animation was pretty good, parts of the motion needed a little bit more character emphisis, and parts with no face were confusing, but you did a damn good job drawing hands

and your comments has three N's too many

keep up the good work

April 30, 2008

Author's Response:

lolz you rated my comments too XD

yeah i know, ithe original plan was to animate ALL THE SONG, but the time wasnt on my side...

anyways thanks

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