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MusicIsBliss's Banner
MusicIsBliss

Age/Gender: 19, Male
Location: Whistler, BC
Job: Student

poop

Newgrounds Stats

Sign-Up Date:
2/20/06

Level: 16
Aura: Neutral

Rank: Town Watch
Blams: 61
Saves: 89
Rank #: 40,291

Whistle Status: Normal

Exp. Points: 2,500 / 2,840
Exp. Rank #: 8,906
Voting Pow.: 5.75 votes

BBS Posts: 22 (0.02 per day)
Flash Reviews: 86
Music Reviews: 146
Trophies: 0
Stickers: 0

All Audio Reviews

146 Reviews | 72 w/ Responses

Page: [ 136 | 7 | 8 | 9 | 10 | 11 | 12 | 1315 ]


Score: 10
Rig FX - Buttons & powerups

"nice"

date: December 28, 2007

some of these are pretty good, others i can tell exactly how you made them.

also, so if i use your sound effects in a game, should i credit this song in the audio?

December 28, 2007

Author's Response:

Yes, crediting me would be nice. :)
Thanks for the review!

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Score: 10
*Hot Desire* / ZeRo BaSs

"Wow, good stuff"

date: December 28, 2007

This song does have the same feel as all your other songs, but it also has a unique outside feel. This is good in my oppinion, because when I listen to your music, every song always sounds so similar, but this one is like an upgrade.

I mean, it still has the same styled intro with the pause and the higher tempo after, and the same sounding upper part of the bass, but at 0:45, you go into some crazy synth/bass rampage, which sounds amazing.

Thank you very much for making such amazing music.

also, by any chance could you tell me what in the world you used to make those drums that I hear at 0:45 (the hi hat and what sounds l;ike a reverse snare)

December 29, 2007

Author's Response:

Thanks for the long review MusicIsBliss :)
Well most of the synths from the 00.42 section are from a Roland Juno 60
The drums are arranged by me by using some Loopmasters samples

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Score: 10
Discovering Eternity

"this song kicks ass"

date: August 29, 2007

I really like the drum hits you used, very original, and sounds great. Gives off a great DnB feel, and gives the feel of a big robot running though a car dump, destroying shit. like, the oscillating bass is like a siren, and borken glass, well duh, and there was one triplet drum hit that reminded me of a machine gun.

The changing on the drum beat was great, kept a beat, but also kept interest. I am in awe of your drum whatevering skills. 5ened.

September 10, 2007

Author's Response:

Lovely analogy. Heh. Thank you for the review!

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Score: 9
Dot Trance

"you have potential"

submission: Dot Trance
date: August 24, 2007

I like some of the effects you used, yet some of them, not so much, especially the offbeat drum at 1:20 or so.

The main synth instrument gets boring after a while, it needs to change up at some point to add variety to the song, and you shouldnt have more than one portion of the song where only that instrument is playing, you must keep the song busier, though not to busy. Just enough to hold peoples attention, another thing, is it almost sound as if you are having different insturments in different keys (aka bass).
Good luck though. voted fourfen

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Score: 10
shoop da whoop

"neat"

submission: shoop da whoop
date: August 24, 2007

pretty good job for your first ever, I sure cant make my music sound this good, making me jealous.
Has a really nice variety, goes along, but never changes hard enough to loose the beat, very well done, although some of the bass sounds muddy, that would be my only complaint, a need of eqing a bit more, either than that it is really interesting.

And I like the name, the only reason i found this song, is because I wanted to see who got this song name before me...

good jorb.

February 2, 2008

Author's Response:

thanks, its not really my first ever, its just the first i've ever submitted.

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Score: 10
High Frequency

"ok, this is great!"

submission: High Frequency
date: August 24, 2007

really good job on this song, although the blippy main instrument does get very repeditive by the end of the song, you may want to make it transition at about 30 second in, and go back at like 1:10 or so, before the cool part at 1:30.

But ya, your music does transition a little slow, it may work better if you get things a little catchier, but that is hard to do, it is more of doing random things until you fluke out and find gold.

I like the drums too, really good job on putting them in. and whatever that is at 0:54, its awesome!

August 25, 2007

Author's Response:

Thanks for your review. The main synth does get really very annoying, I completely agree. One of those things that you don't really notice when your in the process of writing... nevermind. I think your right, i need to work on my transitional style, most of my music will spend half the song on an intro and i need to try and wipeout that style sooner or later.

The sample at 0.54 says something like "when your knees start bumping and you heart..." although you wouldn't recognise that from the song... I went a little crazy with the vocoder.

Thanks for a great review, James

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Score: 9
Dj dragon} let it roll

"HAHAHAA, z3ta"

date: August 24, 2007

I love what you did with that z3ta loop, made it different, yet still sound good.
I would suggest not using that kick at the beggining, it is too generic, mix a couple together with layers, some from z3ta, and some from like, fl or something.
either than that, decent song

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Score: 9
Digging Deep

"not bad"

submission: Digging Deep
date: August 24, 2007

before 1:20, it is too repeditive, in the fact it needs to change more frequently, either than that, what you have is pretty good. Maybe even just make the drum beat switch up a bit, which sounds like some pretty generic drums. never use the generic drums, at the least just use 3 different generic drums, and attach them with the layer tool (one of the awesomest/simplest flash tools).
Baseline is nice and simple, and sounds great, the guitar sounds iffy, all the fl guitars do for that matter, if only there was a cure short of actual guitar recording, which can be tedious
actually, in your case, i would suggest maybe use even a midi guitar.
Ya, after listening a couple times, I would mainly suggest changing the drum beat up at least once in the song.

I got to this song by clicking the random audio submission, never done it before, thought I would give it a shot. And this song is good enough to make me look at the rest of your submissions, though I probably wont reveiw them.
4/5
geeze, submitted over 2 years ago, I wonder if you will ever read this....

December 2, 2007

Author's Response:

lol yeah this was one of my first experiences with FL Studios. To be honest i still dont think i truly know how to use it lol. I have always been a fan of simple, yet catchy tunes but i like to hear a nice surprise here and there. Thank you very much for the review, i really was not anticipating to hear anything new about these old songs of mine.
- Revuen

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Score: 10
-=LJC=- My Toys have teeth

"What the fuck!? only one download?"

date: August 23, 2007

and by me?
I mean sure the song is only 5 days old, but my god, this song is better than this song.
I actually downloaded it a couple days ago, but wanted to save the reveiw until later when I would come back to listen to it. This has got to be my favourite DnB song ever, it is just so awesome, and has such neat little effects. I am trying analize this song as much as I can, because I want to be able to write DnB this good ("...its not gonna happen."). But since I have done such, I will try to write a lengthy reveiw about it, because those reveiws are oh so juicy.
ok.

the distortion/crunchy/bass - Very crunchy, I want some in my cereal every morning. Covers a perfect frequancy range, leaving enough room for the drums to keep their beat. Comes on and off throughout the song, which is great because it lets the drums have their solos, as to not make the song genre just 'bass'.

the ambient pad thingy - For the beginning, a nice mellow, but unique pad intro, which to me almost sounds like it is saying "happy birthday", but not to the normal song tune, I love it, it sounds great.

DRUMS - AWESOME, everything I could want them to be, diverse, fast, yet keeps a rythm at a speed you can bob your head at, if you wish.
kick - sure it lacks a bit of oomph, but that is made up for by the crunchy bass, and the sliding out bass that plays every bar in some parts. Also it has just enough high to keep it in there without all that bass, though at 0:20, when the kick kinda goes for a 3/4 time stroll, or something like that, it kinda kills the beat, but I guess it is ok because it comes back up again.
snare - it sounds like there are at least 2 different snares, but I may be wrong, one may be just playing with the kick to get a different feel. I really like how you cut off all of it's reverb to keep the song tidy, and to leave space for the next beat. I really like this snare, and wish I could mix a snare up as well as this, what did you make it from?
cymbols - It sounds like in some parts there is a constant hi-hat, but in other spots it is a ride cymbol keeping the beat, then again, it may be the smae instrument sounding different from the surrounding sounds.
other - it sounds as if you have the 'distant' simsynth effect from fruityloops? the storm sounding one? i may be wrong, but I can swear I hear it occasionally.

effects - well, mixing was obviously done really well, with the drum, and the bass, and all those little tidbits in the background, actuall, I am curious what the track sounds like with the drum and the bass silenced, just cause there is so many little things.

I reallylike how you made all the different little drum effect changes after 2:00.
especially at 2:20, where you made all the drum hits cut off very fast, and then made the pitch slide down, that is AMAZING, I love it! I actually sometimes rewind the song when it passes that part, just because I cant get enough, you truely are unique with music, it is great. Even if this is one of your more mainstream songs, it still has your specail flavour.

Alright, I hope I didnt miss anything... oh, I like you your drum patterns change, the addition of all the snare/hi-hat and stuff you do is great.

Um, good luck!
5/5
10/10
awesome/music

August 23, 2007

Author's Response:

Wow... first off - props right backatcha for the lengthy review!

I'll try to hit some of the points you covered.

The distorted crunchy bass is a patch I threw together using NI Massive. It's a kick-ass synth from Native Instruments and the performance envelopes lend themselves well to these types of rythmic sounds. I very highly recommend it. It's on my list of "must-have" synths.

That ambient pad thingy is a pile of samples pulled out of a hat and then clipped, stretched pitched and generally messed with in a few ways. Honestly, it went together randomly - the end result was not planned in advance it just sort of evolved into what you're hearing ;)

I used a few cheap tricks for the drums - there are chopped up loops and individual drum samples layered up. In fact there are probably one or two too many layers but it all seemed to worke fine. Where loops were used, I got in there to cut a few things up a bit. Some people hear "loops" and immediately turn their nose up but honestly, if you're cutting your loops and re-arranging 16th notes and making new breaks and all then I don't see how it's any less respectable.

Layers, layers, layers. And the drums are split up through a few different busses as well.

Through one bus, I have a moderate amount of compression while the other remains uncompressed - both of these busses go through a third that has a little eq low cut on it to make room for the basses. The compressed drum bus is also being used with a sidechainer to duck both of the basses just a little. I was not aggressive with my sidechaining because I'm not fond of those tracks where it's so easy to pick out. I probably went a little too light on it though.

As far as the ''distant' simsynth effect from fruityloops goes - I don't use FL - this was made with AcidPro - but there are so many VST's and effects that have similar sounds...

The editing at about the 2 minute mark was done in Reaktor5. I bounced a few bars of the drums to a .wav, went to work on it with a few of Reaktor's tools (the pitching and gating) and then dumped out a new .wav which was imported and added back into the Acid project.

My biggets mistake with this track was that I just sort of eyeballed everything... The eq work was done without that use of a monitor so I was just guessing where the cut-offs should be... This resulted in the bass drum lacking the punch... I rolled off a little too much. Next time I'll have to remember to actually break out a frequency or spectral analyzer so that I don't accidentally lose any more than necessary while trying to make headroom...

I hope that helps a bit!

Thanks a TON for your vote of confidence!

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Score: 10
{dj-N} Evolution of Music

"hahahaha thxfordownloading"

date: August 17, 2007

that was pretty clever, are you going to name all your songs comments before you submit them?

Nice song, I like the mix if techno with clasical, gives a good feel, though the laughing kinda killed the music every time it came in.

I wish I could mix music as well as you, i really cant find any flaws to throw at you, so keep fightin the good fight.

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Page: [ 136 | 7 | 8 | 9 | 10 | 11 | 12 | 1315 ]